Football Tennis


Football Tennis.

Football Tennis

Description

Players are split into small teams.Mini Goals are set up in front of the participants to act as a tennis net although pretty much anything can be used so if you have benches or chairs then you could use them also just as long as there is a divide

Object of the game is exactly as tennis one team would serve allowing a bounce on the opposing side before the ball is passed back

Teams can have a points maximum and the teams that hits that maximum wins

There are a variety of different rules which can be applied to this activity to make it more challenging such as when the ball bounces you must control the ball on your knee and then head before trying to win a point on the opposing side

It can be made as easy or as difficult as the coach wants and is a very nice activity to break up your session and let the younger players have abit of fun mid session to break up the technical practices which will keep them focused

Coaching Points

  • Awareness
  • Control
  • Shoulders between ball
  • Move in lines
  • On your toes
  • Focus

Cruyff Turn 1


Cruyff Turn 1.

Cruyff Turn

  • Session starts with players in the Skill Squares upon arrival

Inside Hook,Outside Hook,Bounce Juggles,Drag backs and combinations of all

1. Unopposed 15 mins

Allow the players free roam of the grid practising the Cruyff Turn at they’re pleasure letting them figure it out for themselves without being spoon fed.The Coach ghost coaches around the grid making sure each player is comfortable with the skill enough to move on to the next stage.Remember to practise with both feet and remind them that the skill is designed to be a feint of a shot or pass and turn away.

Sub Routine Of Skill

  1. Approach the ball ,standing foot next to the ball
  2. Shape your body as if you were going to pass or cross the ball as a feint
  3. But then drag the ball behind your standing leg with the inside of your foot.
  4. Turn your shoulders and your hips so that you are back in line with the ball
  5. Positive touch
  6. Explode

2. Unopposed Competition/Pulse Raiser 15 mins

Cones are placed all over the grid.The players have to perform Cruyff turns at each cone in the grid and accelerate away.Players see how many cones they can turn away from.The players must now perform double Cruyff Turns and alternate which foot is used to perform the skill.How fast can they perform the skill ?.Now try to add different skills to the Cruyff and really challenge the participants to express themselves, some players will learn slower than others so if needed set them individual challenges to achieve for example can they perform a double Cruyff Turn followed by a double drag back or can they achieve a Cruyff Turn into an Inside Hook.Give time limits and challenge them to be better.

3. Opposed 15 mins – Cruyff Ghost Busters 

Split in to smaller groups and mark out the grid with a box in the middle which will be “the haunted mansion”, the players must dribble they’re balls into the house and perform a Cruyff Turn away from a defender “ghost buster”  to score themselves a point and then dribble back to the grid lines and perform another Cruyff Turn on the line.How many points can they score against a defender in a set time ? how many Cruyff turns can they perform in the selected time? Can they perform a double Cruyff turn inside the house to beat two opponents ?

Progression – The defenders can leave the house and challenge for the ball forcing the attackers to perform a higher volume of Cruyff Turns in a faster and more unpredictable situation.

 4. Conditioned Skill Related Game

Small sided 3v3 match, A very simple game which encourages the players to use the Cruyff turn and express themselves in many 1v1 situations.Players must perform a Cruyff turn and then look for an end product such as a pass to a team-mate or dribble into space or to shoot.If a player loses the ball during the completion of the skill or during the end product phase then the ball is turned over and the point given to the defending team.Double points given to a successful Cruyff move completed by the attacking team.

5. Final Match – Skill Match 30 mins (finish at around 27 mins so that cone pick up finishes on time for parents arrival)

  • Normal 1 point for a goal
  • 5 points for an Inside Hook anywhere on the field
  • 5 points for an Outside Hook anywhere on the field
  • 5 points for a Drag-back anywhere on the field
  • 5 points for a Cruyff Turn anywhere on the field
  • 10 points for beating an opponent with a Drag-back
  • 10 points for beating an opponent with an Outside Hook
  • 10 points for beating an opponent with an inside hook
  • 10 points for beating an opponent with a Cruyff Turn
  • 15 Points for a double hook that beats a number of opponents or combination of any skills together

6. Cone Pick Up

When the final game finishes.Have the players quickly take their balls back and dribble to every cone on the field and perform an Inside Hook and an Outside Hook, picking up a cone as they go, Once there are no cones left the players will dribble they’re balls to the coach or coaches assistant and place the balls in the bag and the cones in a pile.This will demonstrate a great level of respect and install responsibility to the children.After a few weeks you will find that the players will instantly seek out they’re ball after the game to be the quickest back to the coach with his/her ball and cones.
  • Have the balls placed all together just before the end game starts so it is easy for the players to collect at the end.

Drag-back 1


Drag-back 1.

  • Session starts with players in the Skill Squares upon arrival
Inside Hook,Outside Hook,Bounce Juggles and combinations of all
1. Unopposed 15 mins
Allow the players free roam of the grid practising the Drag-back at they’re pleasure letting them figure it out for themselves without being spoon fed.The Coach ghost coaches around the grid making sure each player is comfortable with the skill enough to move on to the next stage.Remember to practise with both feet.
Sub Routine of Skill
  1. Standing foot next to the ball
  2. Bottom of the foot near the toes on top of the ball
  3. Drag the ball behind you with that foot
  4. Turn your hips with the drag
  5. Which ever foot you use for the drag-back , it’s the shoulder on the same side that turns/spins with the movement.If you use your right foot turn right shoulder with it!
  6. Turn the opposite way you are facing
  7. Positive touch at the end and explode with pace (Ronaldo)
 2.Unopposed Competition 15 mins

Players find space in the grid and are given 2 minutes to complete as many drag backs as they can.Switch feet and give a point if they beat they’re personal best after repeating.Give them a little extra time to reinforce positive feedback.After this bring in different combinations such as one left drag back/one right drag-back/Inside Hook/Outside Hook.Use the whole sequence to score 1 point, how many points can they score in one minute ?.Keep changing the combination to help them get uncomfortable with completing a number of skills in one sequence.

  • Left Footed
  • Right Footed
  • Combinations
  • How many points can they score ?

3. Opposed 15 mins -Drag-back Thief

Players Are split into 4 small teams.Set up a circle of cones in the middle of the grid and have all the balls placed in there.The objective is for the players to run from theyre teams zones to the middle and perform a drag-back and accelerate away with the winning team being the team with the most balls at the end.This is made more difficult by placing a defender inside the circle who will watch players perform the skill and if anybody doesnt perform the right technique or cheats shall be chased down by the defender in a 1v1 situation with the ball returning to the middle.It is important to get every player moving and gaining as many touches on the ball as possible by keeping the teams numbers down to a minimum so if you have good numbers make more than four teams and have 2 man to a team.

Progression

Make one player the “attacking thief” who searches the grid for other teams zones and collections of balls.The player steals those balls by performing a drag-back and dribbling the ball back to their zone.Now all players will be getting as many touches on the ball and performing as many drag-backs as possible.

4. Conditioned Skill Related Game

Players split into two teams.The objective is to have the players get comfortable with using the drag-back to keep possession of the ball and win the small battles on the field which will help them toughen up and use the skill to break free.The attacking team will have one fewer players, the extra man the defending team have will be used to pressure the offensive team and force them to shield the ball and use the drag-back in a game related situation.

  • How many drag-backs can they complete before losing the ball
  • Defenders start as obstacles
  • Defenders then become active opponents
  • 3 drag backs completed successfully to score a goal
  • Switch attackers and defenders frequently

5. Final Match – Skill Match 30 mins (finish at around 27 mins so that cone pick up finishes on time for parents arrival)

  • Normal 1 point for a goal
  • 5 points for an Inside Hook anywhere on the field
  • 5 points for an Outside Hook anywhere on the field
  • 5 points for a Drag-back anywhere on the field
  • 10 points for beating an opponent with a Drag-back
  • 10 points for beating an opponent with an Outside Hook
  • 10 points for beating an opponent with an inside hook
  • 15 Points for a double hook that beats a number of opponents or combination of both

6. Cone Pick Up

When the final game finishes.Have the players quickly take their balls back and dribble to every cone on the field and perform an Inside Hook and an Outside Hook, picking up a cone as they go, Once there are no cones left the players will dribble they’re balls to the coach or coaches assistant and place the balls in the bag and the cones in a pile.This will demonstrate a great level of respect and install responsibility to the children.After a few weeks you will find that the players will instantly seek out they’re ball after the game to be the quickest back to the coach with his/her ball and cones.
  • Have the balls placed all together just before the end game starts so it is easy for the players to collect at the end.

Coaching Points

  1. Standing foot next to the ball
  2. Bottom of the foot near the toes on top of the ball
  3. Drag the ball behind you with that foot
  4. Turn your hips with the drag
  5. Which ever foot you use for the drag-back , it’s the shoulder on the same side that turns/spins with the movement.If you use your right foot turn right shoulder with it!
  6. Turn the opposite way you are facing
  7. Positive touch at the end and explode with pace (Ronaldo)

Outside Hook 1


Outside Hook 1.

Allow the players free roam of the grid practising the outside hook at they’re pleasure letting them figure it out for themselves without being spoon fed.Coach, ghost coaches around the grid making sure each player is comfortable with the skill enough to move on to the next stage.

 

Skill/Dribble/Technique Season


 SKILL SEASON THEORY

It is very important that when a season is started that it is followed through to the end of the season with the same topic.The reason for this is because you cannot possibly learn all about certain techniques in one session and then move on to another session with another topic in the next session for example, you cannot possibly teach passing in one session and then go onto something else the next considering how many different styles of passing and the complexities of the harder styles of passing

via Skill/Dribble/Technique Season.

Messi Vs Ronaldo


Messi Vs Ronaldo

Description 

Before you set the cones out as gates have them practice the motion of the different styles of dribbling and getting used to having the ball at theyre feet. Allow them to free roam around the grid waiting for your commands.Shout Ronaldo or Messi. This practice is designed to help the players reach a certain level of comfortability when moving with the ball.

  1. Ronaldo- When coach shouts Ronaldo the players will look to explode with pace and open themselves up taking a larger stride with the ball in control with LARGER touches
  2. Messi- When coach shouts Messi the players will look to have the ball as close to them as possible with a low center of gravity and ready to explode into space with SMALLER touches

Progressions

Have cones set out into gates around the grid.This time the players must attack a gate and get used to the timing of bursting through the gate and instantly looking to attack another.Players Messi dribble to the gate and then burst through with a Ronaldo dribble.Take one cone away from each gate leaving single cones dotted around the grid.This time the players must attack the single cone and instead of going through a gate they must decide for themselves whether to explode to the left or right using the same Messi dribble on approach and then Ronaldo dribble away.Notice how all progressions are getting more game related and set them challenges

  • How many cones can they explode away from in 2 minutes
  • Can they beat theyre score?

Now remove the cones completely.The players must now attack each other at first always exploding away from each other to the right and then switching up and exploding to the left so nobody bumps into each other.This is essential so the players can get used to the timing of the explosion away from a defender and a moving target as it would be in a game .Ask the players to shout each others names beforehand so the communication helps with any confusion as to who is attacking who

Coaching Points

  • Use Laces
  • Head up
  • Balanced
  • Focus and Concentration
  • Explode with pace
  • Ball as close to your feet as your head is to your neck, explain that treat you’re feet like they are your neck and the ball you’re head.

via Messi Vs Ronaldo.